﻿//
// XN4SL - Xna Framework for Silverlight.
//
using System;

namespace Xn4Sl.Framework.Graphics
{
    /// <summary>
    /// Defines sprite mirroring options.
    /// </summary>
    [Flags]
    public enum SpriteEffects
    {
        /// <summary>
        /// No rotations specified.
        /// </summary>
        None = 0,
        /// <summary>
        /// Rotate 180 degrees about the Y axis before rendering.
        /// </summary>
        FlipHorizontally = 1,
        /// <summary>
        /// Rotate 180 degrees about the X axis before rendering.
        /// </summary>
        FlipVertically = 256,
    }
}
